Go-Shintai of Ancient Wars has a lot going on as an enchantment, creature, and legendary, and yet is only one subtype that cares about having other shrines
There arent enough artifacts or lands to do a whole scoop on, so Ill just point out anything really noteworthy
Lilo - Best Explorer Ever Pros: Team Challenger +2 tempo burst, can hit ready characters via Alien trigger Cons: Needs bodies, wants Alien tag Scar - Finally King Pros: Ally anthem plus repeatable card draw Cons: Sacrifices Allies, needs a specific curve for full value Tinker Bell - Giant Fairy Pros: Shift, ETB 1 to all foes, extra 2 damage on banish Cons: Six-cost can clog, needs earlier Tinks for earlier impact
(2019-08-23) If the games turn order is reversed again, it will return to the default order used at the beginning of the game
In practice, it's still likely to find a home in go-wide strategies that can quickly amass a critical mass of creatures
Modern Horizons 3 has a bonus sheet full of these, and two were shown off at MagicCon Chicago: Laelia, the Blade Reforged and Priest of Titania